We are starting to develop new games with various manufacturers, including the console games of major companies.
In addition to high-end action, combat games, shooter-junle, which has been a strong point, we are actively challenging the copyrights from the original IP to the original IP.
Although it is a strong development group with technology, I believe that people with new knowledge, passion and thinking will be necessary to achieve further growth.
With the help of all the new staff members coming in, I will be sending out the game to the world.
Recruitment of artists to form high-end 3D graphics
3D character modeling, skinning and texture creation
Creating Background Assets (models, UVs, textures, etc.), and adjusting Configuring Shader, LOD, Destruction, and Animation
Other product layouts, writing, etc.
3D effects, texture creation
SETTING AND CALLING EFFECT USING GAME ENGINE TOOL
To develop a workflow for efficiently and rationally advancing a design process and a production pipeline.
Study existing/new technologies integrate with programmers into gaming engines
Tools-based analysis and guidance for optimized processing performance
·Portfolio is required
·High drawing skill
·A person with experience with Unreal engine
·Experience to technical and technical limitations and skill development to solve them
·Coordination with other sections and daily communication
Understanding Art Direction and Gaming Views
·knowledge of the field in charge (or desired)
·Experience to use various tools related to the area in charge of creating concept art
The above information is a public job ad. This job ad is neither an offer nor a contract.
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